elmer turned out to be more difficult than i imagined. although he's very spherical, trying to figure out how those intersect by looking at very simple line drawings wasn't easy. i started with a cube, but inserted spheres so i could model around those to get the curves. his mouth was the hardest to figure out.
this first assignment was to create a 3D modeled face using the basic geometric shapes. we were only allowed to squash and stretch, not move any individual vertices. obviously, his whole being is a toaster, thus, i guess i modeled his entire body and not just face. but i did leave off his cord. i'll count that as his body. because he doesn't really have a body, the toaster has very animated eyes, eyebrows and mouth to convey emotion. in the movies, nothing about the toaster is rigid, everything moves.